# Unity vs Roblox Studio
URL: https://wwadd.dev/compare/unity-vs-roblox-studio
Last verified: 2026-10-01

Unity is a general engine that exports to many platforms; Roblox Studio builds experiences that live inside Roblox. The real choice is between owning your distribution and borrowing an audience.

- Language: Unity — C#; Roblox Studio — Luau
- Distribution: Unity — Desktop, mobile, consoles, and the web, through the stores you choose; Roblox Studio — Roblox only — experiences are published to the Roblox platform
- Cost: Unity — Personal plan is free up to $200K in revenue or funding; paid seats above that; Roblox Studio — Studio is free to use
- Earning money: Unity — You set up stores, ads, and in-app purchases yourself; Roblox Studio — Players pay in Robux; creators cash out earned Robux through Developer Exchange (at least 30,000 earned Robux, about $114 at the standard rate when checked)

Pick Unity when:
- You want your game on Steam, mobile stores, or consoles, or to own the player relationship
- You need full control over engine features and deployment

Pick Roblox Studio when:
- You want built-in hosting, multiplayer, and an existing audience
- A small team that is happy to build within Roblox's platform rules

Bottom line: Unity for a game that is yours to ship anywhere, Roblox Studio for a game that lives on Roblox. You can't take a Roblox experience elsewhere.
Sources: https://unity.com/products/pricing-updates, https://create.roblox.com/docs/studio/setup, https://create.roblox.com/docs/production/monetization/developer-exchange, https://create.roblox.com/docs/production/publishing/publish-experiences-and-places

