# Roblox Studio + Luau
URL: https://wwadd.dev/stacks/roblox-studio-luau
Last verified: 2026-09-30

Build a multiplayer experience for the Roblox platform with Studio, Luau scripts, and Roblox-hosted services. Choose this when reaching Roblox players matters more than shipping a standalone game.

## When to use it
- The game is intended to be played inside Roblox
- A solo developer or small team wants an integrated editor, testing, collaboration, and publishing workflow
- Gameplay needs client/server scripting and persistent player progress
- The team accepts Roblox platform rules, distribution, and service limits

## How the pieces fit
Studio owns the world, assets, testing, and publishing. Luau scripts implement gameplay: keep shared rules and rewards on the server, with input, UI, and presentation on clients. RemoteEvents connect the two; validate requests and rate-limit actions on the server. DataStoreService saves player progress from server scripts, with error handling and a deliberate save strategy. Test with multiple clients and on the devices you support before publishing.

## The tech and its role
- Roblox Studio: World editing, assets, collaboration, testing, and publishing
- Luau: Gameplay scripts and reusable modules with optional type checking
- RemoteEvents: Client/server messages checked against server-owned rules
- DataStoreService: Persistent player progress accessed from server scripts

## Real-world examples
- Laser Tag template: Roblox's official sample includes a customizable blaster system, rounds, and an arena. A starting project for learning and adaptation, not evidence of a production game's private architecture. (source: https://create.roblox.com/docs/resources/templates#laser-tag)
- Platformer template: Roblox's official sample includes character movement, moving platforms, coin pickups, and a tower course. It demonstrates platformer mechanics; it does not establish a persistent-data architecture. (source: https://create.roblox.com/docs/resources/templates#platformer)

## Skip if
Skip if you need a standalone store release, an ordinary browser game, offline play, or control over hosting outside Roblox.

