Roblox Studio + Luau
Build a multiplayer experience for the Roblox platform with Studio, Luau scripts, and Roblox-hosted services. Choose this when reaching Roblox players matters more than shipping a standalone game.
Sources verified Sep 2026
When to use it
- The game is intended to be played inside Roblox
- A solo developer or small team wants an integrated editor, testing, collaboration, and publishing workflow
- Gameplay needs client/server scripting and persistent player progress
- The team accepts Roblox platform rules, distribution, and service limits
How the pieces fit
Studio owns the world, assets, testing, and publishing. Luau scripts implement gameplay: keep shared rules and rewards on the server, with input, UI, and presentation on clients. RemoteEvents connect the two; validate requests and rate-limit actions on the server. DataStoreService saves player progress from server scripts, with error handling and a deliberate save strategy. Test with multiple clients and on the devices you support before publishing.
Tools and responsibilities
Architectural examples
Each example links to a public source — no claims about private internals.
Laser Tag template
Roblox's official sample includes a customizable blaster system, rounds, and an arena. A starting project for learning and adaptation, not evidence of a production game's private architecture.
sourcePlatformer template
Roblox's official sample includes character movement, moving platforms, coin pickups, and a tower course. It demonstrates platformer mechanics; it does not establish a persistent-data architecture.
sourceSkip if
Skip if you need a standalone store release, an ordinary browser game, offline play, or control over hosting outside Roblox.