Tools
Know what's in the toolbox
What each tool is, how it's licensed, and when a dev would actually reach for it.
Game development
From browser-first renderers and 2D frameworks to full engines, plus physics, level editors, and free assets.
Defold
Source-availableCross-platform editor and Lua game engine
An editor and runtime built around game objects, components, collections, Lua scripting, and a cross-platform build pipeline.
Unreal Engine
Source-availableHigh-end 3D game engine
Epic's engine for high-fidelity 3D, with C++ and Blueprints visual scripting, and built-in rendering features like Nanite geometry and Lumen lighting. Also used for film and visualization.