stacks / pick

Stack picker

What would a dev do?

A few questions about what you're building, then the playbook a developer would reach for — and when to skip it.

A gameRuns in the browser2D Start over

A dev would reach for

Phaser + TypeScript + Vite

2D games that load instantly in a browser tab — and can still ship to Steam.

Why this fits

  • A browser game should load instantly from a link.
  • Phaser covers scenes, sprites, input, and physics for 2D.

Common trap

Building your own engine before the game is fun.

Check this before you commit

Skip if you need 3D, console releases, or tens of thousands of moving objects — a native engine like Godot or Unity fits better.

Read the playbook

WWADD — Choose the tool. Make the move. Build the stack.

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